39.19.4 Manipulating Buttons
These are functions for getting and setting properties of buttons. Often these are used by a button’s invocation function to determine what to do.
Where a button parameter is specified, it means an object referring to a specific button, either an overlay (for overlay buttons), or a buffer-position or marker (for text property buttons). Such an object is passed as the first argument to a button’s invocation function when it is invoked.
function button-start button
Return the position at which button starts.
function button-end button
Return the position at which button ends.
function button-get button prop
Get the property of button button named prop.
function button-put button prop val
Set button’s prop property to val.
function button-activate button \&optional use-mouse-action
Call button’s action property (i.e., invoke the function that is the value of that property, passing it the single argument button). If use-mouse-action is non-nil, try to invoke the button’s mouse-action property instead of action; if the button has no mouse-action property, use action as normal. If the button-data property is present in button, use that as the argument for the action function instead of button.
function button-label button
Return button’s text label.
function button-type button
Return button’s button-type.
function button-has-type-p button type
Return t if button has button-type type, or one of type’s subtypes.
function button-at pos
Return the button at position pos in the current buffer, or nil. If the button at pos is a text property button, the return value is a marker pointing to pos.
function button-type-put type prop val
Set the button-type type’s prop property to val.
function button-type-get type prop
Get the property of button-type type named prop.
function button-type-subtype-p type supertype
Return t if button-type type is a subtype of supertype.