Glyphless characters are characters which are displayed in a special way, e.g., as a box containing a hexadecimal code, instead of being displayed literally. These include characters which are explicitly defined to be glyphless, as well as characters for which there is no available font (on a graphical display), and characters which cannot be encoded by the terminal’s coding system (on a text terminal).
The value of this variable is a char-table which defines glyphless characters and how they are displayed. Each entry must be one of the following display methods:
Display the character in the usual way.
Don’t display the character.
Display a thin space, 1-pixel wide on graphical displays, or 1-character wide on text terminals.
Display an empty box.
Display a box containing the Unicode codepoint of the character, in hexadecimal notation.
an ASCII string
Display a box containing that string. The string should contain at most 6 ASCII characters.
a cons cell
(graphical . text)
graphical on graphical displays, and with
text on text terminals. Both
text must be one of the display methods described above.
hex-code, and ASCII string display methods are drawn with the
glyphless-char face. On text terminals, a box is emulated by square brackets, ‘
The char-table has one extra slot, which determines how to display any character that cannot be displayed with any available font, or cannot be encoded by the terminal’s coding system. Its value should be one of the above display methods, except
zero-width or a cons cell.
If a character has a non-
nil entry in an active display table, the display table takes effect; in this case, Emacs does not consult
glyphless-char-display at all.
user option glyphless-char-display-control
This user option provides a convenient way to set
glyphless-char-display for groups of similar characters. Do not set its value directly from Lisp code; the value takes effect only via a custom
:set function (see Variable Definitions), which updates
Its value should be an alist of elements
(group . method), where
group is a symbol specifying a group of characters, and
method is a symbol specifying how to display them.
group should be one of the following:
ASCII control characters
U+001F, excluding the newline and tab characters (normally displayed as escape sequences like ‘
^A’; see How Text Is Displayed in The GNU Emacs Manual).
Non-ASCII, non-printing characters
U+009F (normally displayed as octal escape sequences like ‘
Characters of Unicode General Category [Cf], such as U+200E LEFT-TO-RIGHT MARK, but excluding characters that have graphic images, such as U+00AD SOFT HYPHEN.
Characters for which there is no suitable font, or which cannot be encoded by the terminal’s coding system.
method symbol should be one of
hex-code. These have the same meanings as in