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E.7 Writing Emacs Primitives

Lisp primitives are Lisp functions implemented in C. The details of interfacing the C function so that Lisp can call it are handled by a few C macros. The only way to really understand how to write new C code is to read the source, but we can explain some things here.

An example of a special form is the definition of or, from eval.c. (An ordinary function would have the same general appearance.)

DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
doc: /* Eval args until one of them yields non-nil,
then return that value.
The remaining args are not evalled at all.
If all args return nil, return nil.
usage: (or CONDITIONS...)  */)
(Lisp_Object args)
{
Lisp_Object val = Qnil;
  while (CONSP (args))
{
val = eval_sub (XCAR (args));
if (!NILP (val))
break;
args = XCDR (args);
maybe_quit ();
}
  return val;
}

Let’s start with a precise explanation of the arguments to the DEFUN macro. Here is a template for them:

DEFUN (lname, fname, sname, min, max, interactive, doc)

lname​

This is the name of the Lisp symbol to define as the function name; in the example above, it is or.

fname​

This is the C function name for this function. This is the name that is used in C code for calling the function. The name is, by convention, β€˜F’ prepended to the Lisp name, with all dashes (β€˜-’) in the Lisp name changed to underscores. Thus, to call this function from C code, call For.

sname​

This is a C variable name to use for a structure that holds the data for the subr object that represents the function in Lisp. This structure conveys the Lisp symbol name to the initialization routine that will create the symbol and store the subr object as its definition. By convention, this name is always fname with β€˜F’ replaced with β€˜S’.

min​

This is the minimum number of arguments that the function requires. The function or allows a minimum of zero arguments.

max​

This is the maximum number of arguments that the function accepts, if there is a fixed maximum. Alternatively, it can be UNEVALLED, indicating a special form that receives unevaluated arguments, or MANY, indicating an unlimited number of evaluated arguments (the equivalent of &rest). Both UNEVALLED and MANY are macros. If max is a number, it must be more than min but less than 8.

interactive​

This is an interactive specification, a string such as might be used as the argument of interactive in a Lisp function (see Using Interactive). In the case of or, it is 0 (a null pointer), indicating that or cannot be called interactively. A value of "" indicates a function that should receive no arguments when called interactively. If the value begins with a β€˜"(’, the string is evaluated as a Lisp form. For example:

DEFUN ("foo", Ffoo, Sfoo, 0, 3,
"(list (read-char-by-name \"Insert character: \")\
(prefix-numeric-value current-prefix-arg)\
t)",
doc: /* … */)

doc​

This is the documentation string. It uses C comment syntax rather than C string syntax because comment syntax requires nothing special to include multiple lines. The β€˜doc:’ identifies the comment that follows as the documentation string. The β€˜/*’ and β€˜*/’ delimiters that begin and end the comment are not part of the documentation string.

If the last line of the documentation string begins with the keyword β€˜usage:’, the rest of the line is treated as the argument list for documentation purposes. This way, you can use different argument names in the documentation string from the ones used in the C code. β€˜usage:’ is required if the function has an unlimited number of arguments.

Some primitives have multiple definitions, one per platform (e.g., x-create-frame). In such cases, rather than writing the same documentation string in each definition, only one definition has the actual documentation. The others have placeholders beginning with β€˜SKIP’, which are ignored by the function that parses the DOC file.

All the usual rules for documentation strings in Lisp code (see Documentation Tips) apply to C code documentation strings too.

The documentation string can be followed by a list of C function attributes for the C function that implements the primitive, like this:

DEFUN ("bar", Fbar, Sbar, 0, UNEVALLED, 0
doc: /* … */
attributes: attr1 attr2 …)

You can specify more than a single attribute, one after the other. Currently, only the following attributes are recognized:

noreturn​

Declares the C function as one that never returns. This corresponds to the C11 keyword _Noreturn and to __attribute__Β ((__noreturn__)) attribute of GCC (see Function Attributes in Using the GNU Compiler Collection).

const​

Declares that the function does not examine any values except its arguments, and has no effects except the return value. This corresponds to __attribute__Β ((__const__)) attribute of GCC.

noinline​

This corresponds to __attribute__Β ((__noinline__)) attribute of GCC, which prevents the function from being considered for inlining. This might be needed, e.g., to countermand effects of link-time optimizations on stack-based variables.

After the call to the DEFUN macro, you must write the argument list for the C function, including the types for the arguments. If the primitive accepts a fixed maximum number of Lisp arguments, there must be one C argument for each Lisp argument, and each argument must be of type Lisp_Object. (Various macros and functions for creating values of type Lisp_Object are declared in the file lisp.h.) If the primitive is a special form, it must accept a Lisp list containing its unevaluated Lisp arguments as a single argument of type Lisp_Object. If the primitive has no upper limit on the number of evaluated Lisp arguments, it must have exactly two C arguments: the first is the number of Lisp arguments, and the second is the address of a block containing their values. These have types ptrdiff_t and Lisp_ObjectΒ *, respectively. Since Lisp_Object can hold any Lisp object of any data type, you can determine the actual data type only at run time; so if you want a primitive to accept only a certain type of argument, you must check the type explicitly using a suitable predicate (see Type Predicates).

Within the function For itself, the local variable args refers to objects controlled by Emacs’s stack-marking garbage collector. Although the garbage collector does not reclaim objects reachable from C Lisp_Object stack variables, it may move some of the components of an object, such as the contents of a string or the text of a buffer. Therefore, functions that access these components must take care to refetch their addresses after performing Lisp evaluation. This means that instead of keeping C pointers to string contents or buffer text, the code should keep the buffer or string position, and recompute the C pointer from the position after performing Lisp evaluation. Lisp evaluation can occur via calls to eval_sub or Feval, either directly or indirectly.

Note the call to maybe_quit inside the loop: this function checks whether the user pressed C-g, and if so, aborts the processing. You should do that in any loop that can potentially require a large number of iterations; in this case, the list of arguments could be very long. This increases Emacs responsiveness and improves user experience.

You must not use C initializers for static or global variables unless the variables are never written once Emacs is dumped. These variables with initializers are allocated in an area of memory that becomes read-only (on certain operating systems) as a result of dumping Emacs. See Pure Storage.

Defining the C function is not enough to make a Lisp primitive available; you must also create the Lisp symbol for the primitive and store a suitable subr object in its function cell. The code looks like this:

defsubr (&sname);

Here sname is the name you used as the third argument to DEFUN.

If you add a new primitive to a file that already has Lisp primitives defined in it, find the function (near the end of the file) named syms_of_something, and add the call to defsubr there. If the file doesn’t have this function, or if you create a new file, add to it a syms_of_filename (e.g., syms_of_myfile). Then find the spot in emacs.c where all of these functions are called, and add a call to syms_of_filename there.

The function syms_of_filename is also the place to define any C variables that are to be visible as Lisp variables. DEFVAR_LISP makes a C variable of type Lisp_Object visible in Lisp. DEFVAR_INT makes a C variable of type int visible in Lisp with a value that is always an integer. DEFVAR_BOOL makes a C variable of type int visible in Lisp with a value that is either t or nil. Note that variables defined with DEFVAR_BOOL are automatically added to the list byte-boolean-vars used by the byte compiler.

These macros all expect three arguments:

lname​

The name of the variable to be used by Lisp programs.

vname​

The name of the variable in the C sources.

doc​

The documentation for the variable, as a C comment. See Documentation Basics, for more details.

By convention, when defining variables of a β€œnative" type (int and bool), the name of the C variable is the name of the Lisp variable with - replaced by _. When the variable has type Lisp_Object, the convention is to also prefix the C variable name with V. i.e.

DEFVAR_INT ("my-int-variable", my_int_variable,
doc: /* An integer variable. */);

DEFVAR_LISP ("my-lisp-variable", Vmy_lisp_variable,
doc: /* A Lisp variable. */);

There are situations in Lisp where you need to refer to the symbol itself rather than the value of that symbol. One such case is when temporarily overriding the value of a variable, which in Lisp is done with let. In C sources, this is done by defining a corresponding, constant symbol, and using specbind. By convention, Qmy_lisp_variable corresponds to Vmy_lisp_variable; to define it, use the DEFSYM macro. i.e.

DEFSYM (Qmy_lisp_variable, "my-lisp-variable");

To perform the actual binding:

specbind (Qmy_lisp_variable, Qt);

In Lisp symbols sometimes need to be quoted, to achieve the same effect in C you again use the corresponding constant symbol Qmy_lisp_variable. For example, when creating a buffer-local variable (see Buffer-Local Variables) in Lisp you would write:

(make-variable-buffer-local 'my-lisp-variable)

In C the corresponding code uses Fmake_variable_buffer_local in combination with DEFSYM, i.e.

DEFSYM (Qmy_lisp_variable, "my-lisp-variable");
Fmake_variable_buffer_local (Qmy_lisp_variable);

If you want to make a Lisp variable that is defined in C behave like one declared with defcustom, add an appropriate entry to cus-start.el. See Variable Definitions, for a description of the format to use.

If you directly define a file-scope C variable of type Lisp_Object, you must protect it from garbage-collection by calling staticpro in syms_of_filename, like this:

staticpro (&variable);

Here is another example function, with more complicated arguments. This comes from the code in window.c, and it demonstrates the use of macros and functions to manipulate Lisp objects.

DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
Scoordinates_in_window_p, 2, 2, 0,
doc: /* Return non-nil if COORDINATES are in WINDOW.
…
  or `right-margin' is returned.  */)
(register Lisp_Object coordinates, Lisp_Object window)
{
struct window *w;
struct frame *f;
int x, y;
Lisp_Object lx, ly;
  w = decode_live_window (window);
f = XFRAME (w->frame);
CHECK_CONS (coordinates);
lx = Fcar (coordinates);
ly = Fcdr (coordinates);
CHECK_NUMBER (lx);
CHECK_NUMBER (ly);
x = FRAME_PIXEL_X_FROM_CANON_X (f, lx) + FRAME_INTERNAL_BORDER_WIDTH (f);
y = FRAME_PIXEL_Y_FROM_CANON_Y (f, ly) + FRAME_INTERNAL_BORDER_WIDTH (f);
  switch (coordinates_in_window (w, x, y))
{
case ON_NOTHING: /* NOT in window at all. */
return Qnil;
    …
    case ON_MODE_LINE:          /* In mode line of window.  */
return Qmode_line;
    …
    case ON_SCROLL_BAR:         /* On scroll-bar of window.  */
/* Historically we are supposed to return nil in this case. */
return Qnil;
    default:
emacs_abort ();
}
}

Note that C code cannot call functions by name unless they are defined in C. The way to call a function written in Lisp is to use Ffuncall, which embodies the Lisp function funcall. Since the Lisp function funcall accepts an unlimited number of arguments, in C it takes two: the number of Lisp-level arguments, and a one-dimensional array containing their values. The first Lisp-level argument is the Lisp function to call, and the rest are the arguments to pass to it.

The C functions call0, call1, call2, and so on, provide handy ways to call a Lisp function conveniently with a fixed number of arguments. They work by calling Ffuncall.

eval.c is a very good file to look through for examples; lisp.h contains the definitions for some important macros and functions.

If you define a function which is side-effect free or pure, give it a non-nil side-effect-free or pure property, respectively (see Standard Properties).