30.2.5 Motion by Screen Lines
The line functions in the previous section count text lines, delimited only by newline characters. By contrast, these functions count screen lines, which are defined by the way the text appears on the screen. A text line is a single screen line if it is short enough to fit the width of the selected window, but otherwise it may occupy several screen lines.
In some cases, text lines are truncated on the screen rather than continued onto additional screen lines. In these cases, vertical-motion
moves point much like forward-line
. See Truncation.
Because the width of a given string depends on the flags that control the appearance of certain characters, vertical-motion
behaves differently, for a given piece of text, depending on the buffer it is in, and even on the selected window (because the width, the truncation flag, and display table may vary between windows). See Usual Display.
These functions scan text to determine where screen lines break, and thus take time proportional to the distance scanned.
function
vertical-motion count \&optional window cur-col​
This function moves point to the start of the screen line count
screen lines down from the screen line containing point. If count
is negative, it moves up instead.
The count
argument can be a cons cell, (cols . lines)
, instead of an integer. Then the function moves by lines
screen lines, and puts point cols
columns from the visual start of that screen line. Note that cols
are counted from the visual start of the line; if the window is scrolled horizontally (see Horizontal Scrolling), the column on which point will end is in addition to the number of columns by which the text is scrolled.
The return value is the number of screen lines over which point was moved. The value may be less in absolute value than count
if the beginning or end of the buffer was reached.
The window window
is used for obtaining parameters such as the width, the horizontal scrolling, and the display table. But vertical-motion
always operates on the current buffer, even if window
currently displays some other buffer.
The optional argument cur-col
specifies the current column when the function is called. This is the window-relative horizontal coordinate of point, measured in units of font width of the frame’s default face. Providing it speeds up the function, especially in very long lines, because the function doesn’t have to go back in the buffer in order to determine the current column. Note that cur-col
is also counted from the visual start of the line.
function
count-screen-lines \&optional beg end count-final-newline window​
This function returns the number of screen lines in the text from beg
to end
. The number of screen lines may be different from the number of actual lines, due to line continuation, the display table, etc. If beg
and end
are nil
or omitted, they default to the beginning and end of the accessible portion of the buffer.
If the region ends with a newline, that is ignored unless the optional third argument count-final-newline
is non-nil
.
The optional fourth argument window
specifies the window for obtaining parameters such as width, horizontal scrolling, and so on. The default is to use the selected window’s parameters.
Like vertical-motion
, count-screen-lines
always uses the current buffer, regardless of which buffer is displayed in window
. This makes possible to use count-screen-lines
in any buffer, whether or not it is currently displayed in some window.
command
move-to-window-line count​
This function moves point with respect to the text currently displayed in the selected window. It moves point to the beginning of the screen line count
screen lines from the top of the window; zero means the topmost line. If count
is negative, that specifies a position -count
lines from the bottom (or the last line of the buffer, if the buffer ends above the specified screen position); thus, count
of -1 specifies the last fully visible screen line of the window.
If count
is nil
, then point moves to the beginning of the line in the middle of the window. If the absolute value of count
is greater than the size of the window, then point moves to the place that would appear on that screen line if the window were tall enough. This will probably cause the next redisplay to scroll to bring that location onto the screen.
In an interactive call, count
is the numeric prefix argument.
The value returned is the screen line number point has moved to, relative to the top line of the window.
function
move-to-window-group-line count​
This function is like move-to-window-line
, except that when the selected window is a part of a group of windows (see Window Group), move-to-window-group-line
will move to a position with respect to the entire group, not just the single window. This condition holds when the buffer local variable move-to-window-group-line-function
is set to a function. In this case, move-to-window-group-line
calls the function with the argument count
, then returns its result.
function
compute-motion from frompos to topos width offsets window​
This function scans the current buffer, calculating screen positions. It scans the buffer forward from position from
, assuming that is at screen coordinates frompos
, to position to
or coordinates topos
, whichever comes first. It returns the ending buffer position and screen coordinates.
The coordinate arguments frompos
and topos
are cons cells of the form (hpos . vpos)
.
The argument width
is the number of columns available to display text; this affects handling of continuation lines. nil
means the actual number of usable text columns in the window, which is equivalent to the value returned by (window-width window)
.
The argument offsets
is either nil
or a cons cell of the form (hscroll . tab-offset)
. Here hscroll
is the number of columns not being displayed at the left margin; most callers get this by calling window-hscroll
. Meanwhile, tab-offset
is the offset between column numbers on the screen and column numbers in the buffer. This can be nonzero in a continuation line, when the previous screen lines’ widths do not add up to a multiple of tab-width
. It is always zero in a non-continuation line.
The window window
serves only to specify which display table to use. compute-motion
always operates on the current buffer, regardless of what buffer is displayed in window
.
The return value is a list of five elements:
(pos hpos vpos prevhpos contin)
Here pos
is the buffer position where the scan stopped, vpos
is the vertical screen position, and hpos
is the horizontal screen position.
The result prevhpos
is the horizontal position one character back from pos
. The result contin
is t
if the last line was continued after (or within) the previous character.
For example, to find the buffer position of column col
of screen line line
of a certain window, pass the window’s display start location as from
and the window’s upper-left coordinates as frompos
. Pass the buffer’s (point-max)
as to
, to limit the scan to the end of the accessible portion of the buffer, and pass line
and col
as topos
. Here’s a function that does this:
(defun coordinates-of-position (col line)
(car (compute-motion (window-start)
'(0 . 0)
(point-max)
(cons col line)
(window-width)
(cons (window-hscroll) 0)
(selected-window))))
When you use compute-motion
for the minibuffer, you need to use minibuffer-prompt-width
to get the horizontal position of the beginning of the first screen line. See Minibuffer Contents.