28.13.2 Action Functions for Buffer Display
An action function is a function display-buffer
calls for choosing a window to display a buffer. Action functions take two arguments: buffer
, the buffer to display, and alist
, an action alist (see Buffer Display Action Alists). They are supposed to return a window displaying buffer
if they succeed and nil
if they fail.
The following basic action functions are defined in Emacs.
function
display-buffer-same-window buffer alist​
This function tries to display buffer
in the selected window. It fails if the selected window is a minibuffer window or is dedicated to another buffer (see Dedicated Windows). It also fails if alist
has a non-nil
inhibit-same-window
entry.
function
display-buffer-reuse-window buffer alist​
This function tries to display buffer
by finding a window that is already displaying it. Windows on the selected frame are preferred to windows on other frames.
If alist
has a non-nil
inhibit-same-window
entry, the selected window is not eligible for reuse. The set of frames to search for a window already displaying buffer
can be specified with the help of the reusable-frames
action alist entry. If alist
contains no reusable-frames
entry, this function searches just the selected frame.
If this function chooses a window on another frame, it makes that frame visible and, unless alist
contains an inhibit-switch-frame
entry, raises that frame if necessary.
function
display-buffer-reuse-mode-window buffer alist​
This function tries to display buffer
by finding a window that is displaying a buffer in a given mode.
If alist
contains a mode
entry, its value specifes a major mode (a symbol) or a list of major modes. If alist
contains no mode
entry, the current major mode of buffer
is used instead. A window is a candidate if it displays a buffer whose mode derives from one of the modes specified thusly.
The behavior is also controlled by alist
entries for inhibit-same-window
, reusable-frames
and inhibit-switch-frame
, like display-buffer-reuse-window
does.
function
display-buffer-pop-up-window buffer alist​
This function tries to display buffer
by splitting the largest or least recently-used window (usually located on the selected frame). It actually performs the split by calling the function specified by split-window-preferred-function
(see Choosing Window Options).
The size of the new window can be adjusted by supplying window-height
and window-width
entries in alist
. If alist
contains a preserve-size
entry, Emacs will also try to preserve the size of the new window during future resize operations (see Preserving Window Sizes).
This function fails if no window can be split. More often than not, this happens because no window is large enough to allow splitting. Setting split-height-threshold
or split-width-threshold
to lower values may help in this regard. Splitting also fails when the selected frame has an unsplittable
frame parameter; see Buffer Parameters.
function
display-buffer-in-previous-window buffer alist​
This function tries to display buffer
in a window where it was displayed previously.
If alist
contains a non-nil
inhibit-same-window
entry, the selected window is not eligible for use. A dedicated window is usable only if it already shows buffer
. If alist
contains a previous-window
entry, the window specified by that entry is usable even if it never showed buffer
before.
If alist
contains a reusable-frames
entry (see Buffer Display Action Alists), its value determines which frames to search for a suitable window. If alist
contains no reusable-frames
entry, this function searches just the selected frame if display-buffer-reuse-frames
and pop-up-frames
are both nil
; it searches all frames on the current terminal if either of those variables is non-nil
.
If more than one window qualifies as usable according to these rules, this function makes a choice in the following order of preference:
- The window specified by any
previous-window
alist
entry, provided it is not the selected window. - A window that showed
buffer
before, provided it is not the selected window. - The selected window if it is either specified by a
previous-window
alist
entry or showedbuffer
before.
function
display-buffer-use-some-window buffer alist​
This function tries to display buffer
by choosing an existing window and displaying the buffer in that window. It can fail if all windows are dedicated to other buffers (see Dedicated Windows).
function
display-buffer-in-direction buffer alist​
This function tries to display buffer
at a location specified by alist
. For this purpose, alist
should contain a direction
entry whose value is one of left
, above
(or up
), right
and below
(or down
). Other values are usually interpreted as below
.
If alist
also contains a window
entry, its value specifies a reference window. That value can be a special symbol like main
which stands for the selected frame’s main window (see Side Window Options and Functions) or root
standing for the selected frame’s root window (see Windows and Frames). It can also specify an arbitrary valid window. Any other value (or omitting the window
entry entirely) means to use the selected window as reference window.
This function first tries to reuse a window in the specified direction that already shows buffer
. If no such window exists, it tries to split the reference window in order to produce a new window in the specified direction. If this fails as well, it will try to display buffer
in an existing window in the specified direction. In either case, the window chosen will appear on the side of the reference window specified by the direction
entry, sharing at least one edge with the reference window.
If the reference window is live, the edge the chosen window will share with it is always the opposite of the one specified by the direction
entry. For example, if the value of the direction
entry is left
, the chosen window’s right edge coordinate (see Coordinates and Windows) will equal the reference window’s left edge coordinate.
If the reference window is internal, a reused window must share with it the edge specified by the direction
entry. Hence if, for example, the reference window is the frame’s root window and the value of the direction
entry is left
, a reused window must be on the left of the frame. This means that the left edge coordinate of the chosen window and that of the reference window are the same.
A new window, however, will be created by splitting the reference window such that the chosen window will share the opposite edge with the reference window. In our example, a new root window would be created with a new live window and the reference window as its children. The chosen window’s right edge coordinate would then equal the left edge coordinate of the reference window. Its left edge coordinate would equal the left edge coordinate of the frame’s new root window.
Four special values for direction
entries allow to implicitly specify the selected frame’s main window as the reference window: leftmost
, top
, rightmost
and bottom
. This means that instead of, for example, (direction . left) (window . main)
one can just specify (direction . leftmost)
. An existing window
alist
entry is ignored in such cases.
function
display-buffer-below-selected buffer alist​
This function tries to display buffer
in a window below the selected window. If there is a window below the selected one and that window already displays buffer
, it reuses that window.
If there is no such window, this function tries to create a new window by splitting the selected one, and displays buffer
there. It will also try to adjust that window’s size provided alist
contains a suitable window-height
or window-width
entry, see above.
If splitting the selected window fails and there is a non-dedicated window below the selected one showing some other buffer, this function tries to use that window for showing buffer
.
If alist
contains a window-min-height
entry, this function ensures that the window used is or can become at least as high as specified by that entry’s value. Note that this is only a guarantee. In order to actually resize the window used, alist
must also provide an appropriate window-height
entry.
function
display-buffer-at-bottom buffer alist​
This function tries to display buffer
in a window at the bottom of the selected frame.
This either tries to split the window at the bottom of the frame or the frame’s root window, or to reuse an existing window at the bottom of the selected frame.
function
display-buffer-pop-up-frame buffer alist​
This function creates a new frame, and displays the buffer in that frame’s window. It actually performs the frame creation by calling the function specified in pop-up-frame-function
(see Choosing Window Options). If alist
contains a pop-up-frame-parameters
entry, the associated value is added to the newly created frame’s parameters.
function
display-buffer-in-child-frame buffer alist​
This function tries to display buffer
in a child frame (see Child Frames) of the selected frame, either reusing an existing child frame or by making a new one. If alist
has a non-nil
child-frame-parameters
entry, the corresponding value is an alist of frame parameters to give the new frame. A parent-frame
parameter specifying the selected frame is provided by default. If the child frame should become the child of another frame, a corresponding entry must be added to alist
.
The appearance of child frames is largely dependent on the parameters provided via alist
. It is advisable to use at least ratios to specify the size (see Size Parameters) and the position (see Position Parameters) of the child frame, and to add a keep-ratio
parameter (see Frame Interaction Parameters), in order to make sure that the child frame remains visible. For other parameters that should be considered see Child Frames.
function
display-buffer-use-some-frame buffer alist​
This function tries to display buffer
by finding a frame that meets a predicate (by default any frame other than the selected frame).
If this function chooses a window on another frame, it makes that frame visible and, unless alist
contains an inhibit-switch-frame
entry, raises that frame if necessary.
If alist
has a non-nil
frame-predicate
entry, its value is a function taking one argument (a frame), returning non-nil
if the frame is a candidate; this function replaces the default predicate.
If alist
has a non-nil
inhibit-same-window
entry, the selected window is not used; thus if the selected frame has a single window, it is not used.
function
display-buffer-no-window buffer alist​
If alist
has a non-nil
allow-no-window
entry, then this function does not display buffer
and returns the symbol fail
. This constitutes the only exception to the convention that an action function returns either nil
or a window showing buffer
. If alist
has no such allow-no-window
entry, this function returns nil
.
If this function returns fail
, display-buffer
will skip the execution of any further display actions and return nil
immediately. If this function returns nil
, display-buffer
will continue with the next display action, if any.
It is assumed that when a caller of display-buffer
specifies a non-nil
allow-no-window
entry, it is also able to handle a nil
return value.
Two other action functions are described in their proper sections—display-buffer-in-side-window
(see Displaying Buffers in Side Windows) and display-buffer-in-atom-window
(see Atomic Windows).